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 Post subject: [Guide] Airlocks
PostPosted: Thu Dec 24, 2015 5:23 am 
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Location: In a pineapple under the sea
This is basically work in progress documentation on how to setup the new airlocks.

First of all here's a run down on the different objects and the variables you need to configure to get everything working in Dream Maker:

Image

Next I'll probably post an example of how to set everything up in a working airlock.
If you've got any questions, or suggestions on what to give more info on, please post here.


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 Post subject: Re: [Guide] Airlocks
PostPosted: Thu Dec 24, 2015 11:21 pm 
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Here's an example map to have a look at: https://github.com/Loganbacca/Baystatio ... rlocks.dmm

Either pull that branch, or download the raw version of that file here: https://raw.githubusercontent.com/Logan ... rlocks.dmm

There are two airlocks in the map. Both are setup with three pumps. One for draining the airlock (both water and air), which then pumps the air and water out into the ocean. Another one sucks water in from the ocean for filling the airlock with water. The last one pumps air into the airlock, this is currently pulled from an air tank.

Feel free to use these as templates and copy paste them into the map, just remember to change the _wifi_id on all the components (doors, pumps, control panel, sensor, and buttons).
If you know how to atmos you can make some neat recycling airlocks with filters and the like. You may also want to hook the air filling pump up to the main outposts air loop.


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 Post subject: Re: [Guide] Airlocks
PostPosted: Sun Jan 17, 2016 11:40 pm 
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Location: In a pineapple under the sea
Here's an example image showing what components you need, and what to set the config values to:

Image

Hopefully this should be enough info on how to set these up. If you've got any questions though, just ask, either here or on IRC.


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